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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Roamer's Routine
0%
Live Inclusion
Times Brought
190
Decks Running
91
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=30
0%
T1
0%
T2
13%
T3
27%
T4
3%
T5
50%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
10
On curve
13%
(4 / 30 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
190 brought · 86 playersBrought to game
190
Ever drawn
49
Reached battlefield
30
Still on board at game end
1
≥ -17.4pp
Players who cast this card win 14% of the time (n=28) , vs 16% when it never left the library (n=119).
When players drew this card but left it in hand, they won 38% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -17.4pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances5.3%
Library
1.8%
Battlefield
52.6%
Graveyard
17.5%
Exile
Commanders that played this card
in tracked games-
1
Felothar, Dawn of the Abzan
3 decks
-
2
Flubs, the Fool
3 decks
-
3
Gishath, Sun's Avatar
3 decks
-
4
Go-Shintai of Life's Origin
3 decks
-
5
The Ur-Dragon
3 decks
-
6
Averna, the Chaos Bloom
2 decks
-
7
Beorn the Fierce
2 decks
-
8
Bristly Bill, Spine Sower
2 decks
-
9
Etali, Primal Conqueror // Etali, Primal Sickness
2 decks
-
10
Obuun, Mul Daya Ancestor
2 decks
Card text
Roamer's Routine
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize 
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.