Rockfall Vale card art
Live Play Data

Rockfall Vale

Land · Tarkir: Dragonstorm Commander (TDC)
5%
Deck Inclusion
Games Tracked
174
Decks Running
116
Median Cast Turn
3
Drawn → Played
85%

Rockfall Vale is cast in 87% of games where it reaches a player's hand, and decks that play it on the battlefield win 57.7% of the time — a +26.9-point edge over games where it sat in the library all game.

Rockfall Vale is a niche inclusion at 4.8% of tracked Commander decks, but the decks running it extract strong early value. When drawn, 87% of copies are cast before the game ends — among the highest draw-to-play rates tracked on Playgroup Live for any land.

The win-rate split is the most striking number here. Participations where Rockfall Vale hit the battlefield show a 57.7% win rate against 30.8% in games where it never left the library. That +26.9-percentage-point delta is directional given the sample size, but it is consistent with what you'd expect from a painless dual that enables a smooth mana base across Gruul and three-color Temur or Jund strategies. The median first-cast turn is 3, meaning most players are playing it into an already-established land base where the tapped-unless-you-control-two-or-more clause rarely bites.

The commanders running Rockfall Vale on Playgroup Live skew heavily Temur (Blue-Red-Green), with a secondary cluster of Gruul-adjacent three-color pairings. It fits anywhere the color identity allows Red and Green and the pilot values consistent dual-land coverage over faster alternatives.

At a glance
  • 4.8% inclusion rate across tracked Commander decks
  • 87% of drawn copies are cast before the game ends
  • T3 median first-cast turn
  • +26.9 percentage-point win-rate edge when cast vs. left in library
  • 96% battlefield stickiness — almost never removed once it lands
  • 57.7% win rate in games where Rockfall Vale reached the battlefield

First-cast turn

n=35
23%
T1
20%
T2
20%
T3
11%
T4
6%
T5
20%
T6-9
0%
T10+
Median 3 P25 2 · P75 5 · max 8
Cast same turn as drawn 49%

The "good card" funnel

191 brought
Brought to game
191
Ever drawn
41
Reached battlefield
35
Still on board at game end
34
85%

123 copies brought to games, 30 drawn, 26 cast — an 87% conversion from hand to battlefield that puts Rockfall Vale among the most-reliably-deployed cards tracked on Playgroup Live.

+12.5pp

Players who cast this card win 49% of the time (n=35) , vs 36% when it never left the library (n=147).

Final zone distribution

191 instances
77.0%
Library
17.8%
Battlefield
3.1%
Graveyard
0.5%
Exile

91 of 123 Rockfall Vales brought to tracked games ended in the library, a normal consequence of 100-card singleton — the 25 that reached the battlefield stayed there in 96% of cases.

Top commanders running this card

by deck count

Me, the Immortal and Ureni of the Unwritten lead with 12 and 11 decks each, but the full top-10 spans Temur, Jund, and Naya pairings, showing Rockfall Vale earns its slot across multiple three-color archetypes.

Frequently Asked
How often is Rockfall Vale drawn in a Commander game?

Across 113 tracked games, Rockfall Vale was drawn in 24.4% of deck-participations — right in line with what you'd expect from a singleton in a 100-card deck. Of 30 instances that reached a player's hand, 26 were cast, giving an 87% draw-to-play rate. That's high even for a land, where players rarely hold back.

What does the +26.9-point win-rate delta actually mean?

Participations where Rockfall Vale was cast show a 57.7% win rate (26 observations). Participations where it sat in the library the whole game show a 30.8% win rate (91 observations). The 26.9-point gap is directional, not conclusive at this sample size, but it is consistent with the card doing real work when it's accessible. Part of the signal reflects deck-quality selection: pilots who include Rockfall Vale tend to be building tight mana bases.

What turn does Rockfall Vale typically enter the battlefield?

The median first-cast turn is 3, with the middle 50% of casts falling between turns 2 and 4. Five copies were played on turn 1, likely in opening hands with two other lands already in hand to enter untapped. The distribution is clean: most copies go down in the first four turns, with a late cluster around turns 7-8 for copies drawn mid-to-late game.

Does Rockfall Vale usually enter tapped or untapped?

The stats don't directly record enter-tapped status, but the median cast turn of 3 and a same-turn-cast rate of 42% suggest many copies are cast while the player already controls two or more lands. Copies drawn in the opening hand and played on turn 1 or 2 are the most likely candidates to enter tapped. By turn 3, the untapped clause is almost always satisfied.

Which commanders run Rockfall Vale most on Playgroup Live?

The top two are Me, the Immortal and Ureni of the Unwritten, each appearing in 12 and 11 decks respectively, both Temur (Blue-Red-Green) commanders. Eshki, Temur's Roar follows at 5 decks. A second cluster of Gruul-adjacent commanders — Henzie 'Toolbox' Torre, Indoraptor, Rin and Seri, Rocco, and Voja — each appear at 5 decks. The distribution is spread across multiple archetypes rather than concentrated in one dominant list.

Is Rockfall Vale legal in Commander?

Yes. Rockfall Vale is legal in Commander, as well as Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Duel Commander, Oathbreaker, Brawl, and Gladiator. It is not legal in Standard, Pauper, Pauper Commander, or PreDH formats. Its Red-Green color identity restricts it to decks whose commander shares both colors.