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Part of Outlaws of Thunder Junction
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Creature — Human Mercenary
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Rodeo Pyromancers
0%
Live Inclusion
Times Brought
140
Decks Running
67
Median Cast Turn
—
Drawn → Played
62%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
140 brought · 65 playersBrought to game
140
Ever drawn
29
Reached battlefield
18
Still on board at game end
13
≥ -20.1pp
Players who cast this card win 25% of the time (n=17) , vs 24% when it never left the library (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -20.1pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances39.4%
Battlefield
27.3%
Graveyard
3.0%
Exile
30.3%
Hand
Commanders that played this card
in tracked games-
1
Laughing Jasper Flint
11 decks
-
2
Feather, the Redeemed
7 decks
-
3
Imodane, the Pyrohammer
6 decks
-
4
Alexios, Deimos of Kosmos
3 decks
-
5
Black Waltz No. 3
3 decks
-
6
Ghyrson Starn, Kelermorph
3 decks
-
7
Vial Smasher, Gleeful Grenadier
3 decks
-
8
Ashling, Flame Dancer
2 decks
-
9
Krenko, Mob Boss
2 decks
-
10
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
Card text
Rodeo Pyromancers
Creature — Human Mercenary
Whenever you cast your first spell each turn, add 
.
3 / 4
Outlaws of Thunder Junction (OTJ)
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Common
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Illustrated by Kim Sokol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.