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Part of Outlaws of Thunder Junction
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Creature — Human Mercenary
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Rodeo Pyromancers
0%
Live Inclusion
Times Brought
110
Decks Running
53
Median Cast Turn
—
Drawn → Played
58%
Format
First-cast turn
n=14Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
110 brought · 52 playersBrought to game
110
Ever drawn
24
Reached battlefield
14
Still on board at game end
11
Final zone distribution
27 instances40.7%
Battlefield
25.9%
Graveyard
33.3%
Hand
Commanders that played this card
in tracked games-
1
Laughing Jasper Flint
10 decks
-
2
Feather, the Redeemed
5 decks
-
3
Imodane, the Pyrohammer
5 decks
-
4
Alexios, Deimos of Kosmos
3 decks
-
5
Ghyrson Starn, Kelermorph
3 decks
-
6
Vial Smasher, Gleeful Grenadier
3 decks
-
7
Black Waltz No. 3
2 decks
-
8
Krenko, Mob Boss
2 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
-
10
Alania, Divergent Storm
1 decks
Card text
Rodeo Pyromancers
Creature — Human Mercenary
Whenever you cast your first spell each turn, add 
.
3 / 4
Outlaws of Thunder Junction (OTJ)
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Common
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Illustrated by Kim Sokol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.