collections_bookmark
Part of Murders at Karlov Manor
·
Creature — Elemental
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Root Elemental
0%
Live Inclusion
Times Brought
109
Decks Running
32
Median Cast Turn
5.0
Drawn → Played
80%
Format
First-cast turn
n=20
0%
T1
5%
T2
15%
T3
15%
T4
40%
T5
25%
T6-9
0%
T10+
Median
5.0
P25
4
· P75
6
· max
8
On curve
85%
(2 / 20 cast on T6)
The "good card" funnel
109 brought · 32 playersBrought to game
109
Ever drawn
25
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 35% of the time (n=20) , vs 23% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval -10.0pp to +33.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
28 instances3.6%
Library
42.9%
Battlefield
32.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Kaust, Eyes of the Glade
12 decks
-
2
Yarus, Roar of the Old Gods
11 decks
-
3
Duskana, the Rage Mother
1 decks
-
4
Jasmine Boreal of the Seven
1 decks
-
5
Kadena, Slinking Sorcerer
1 decks
-
6
Kresh the Bloodbraided
1 decks
-
7
Multani, Maro-Sorcerer
1 decks
-
8
Omnath, Locus of All
1 decks
-
9
Vannifar, Evolved Enigma
1 decks
-
10
Yedora, Grave Gardener
1 decks
Card text
Root Elemental
Creature — Elemental
Morph 

(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6 / 5
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Anthony S. Waters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.