collections_bookmark Part of Bloomburrow
Rootcast Apprenticeship card art
Live Play Data

Rootcast Apprenticeship

{3} {G} · Sorcery · Bloomburrow Commander (BLC)
1%
Live Inclusion
Times Brought
339
Decks Running
149
Median Cast Turn
6.0
Drawn → Played
66%
Format

First-cast turn

n=44
0%
T1
2%
T2
7%
T3
11%
T4
11%
T5
59%
T6-9
9%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 20% (5 / 44 cast on T4) Cast same turn as drawn 27%

The "good card" funnel

339 brought · 141 players
Brought to game
339
Ever drawn
67
Reached battlefield
44
Still on board at game end
3
≥ -7.1pp

Players who cast this card win 28% of the time (n=39) , vs 22% when it never left the library (n=231).

When players drew this card but left it in hand, they won 15% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.7pp; 95% confidence interval -7.1pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

73 instances
4.1%
Battlefield
69.9%
Graveyard
5.5%
Exile
20.5%
Hand

Commanders that played this card

in tracked games
Card text
Rootcast Apprenticeship card

Rootcast Apprenticeship

{3} {G}
Sorcery
Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Create a token that's a copy of target token you control. • Target player creates a 1/1 green Squirrel creature token. • Target opponent sacrifices a nontoken artifact of their choice.
Bloomburrow Commander (BLC) · Rare · Illustrated by Andreia Ugrai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.