collections_bookmark Part of Bloomburrow
Rootcast Apprenticeship card art
Live Play Data

Rootcast Apprenticeship

{3} {G} · Sorcery · Bloomburrow Commander (BLC)
1%
Live Inclusion
Times Brought
415
Decks Running
189
Median Cast Turn
6.0
Drawn → Played
68%
Format

First-cast turn

n=52
0%
T1
2%
T2
6%
T3
10%
T4
13%
T5
62%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 17% (5 / 52 cast on T4) Cast same turn as drawn 25%

The "good card" funnel

415 brought · 178 players
Brought to game
415
Ever drawn
76
Reached battlefield
52
Still on board at game end
4
≥ -9.7pp

Players who cast this card win 24% of the time (n=46) , vs 21% when it never left the library (n=284).

When players drew this card but left it in hand, they won 19% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.4pp; 95% confidence interval -9.7pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

84 instances
4.8%
Battlefield
71.4%
Graveyard
6.0%
Exile
17.9%
Hand

Commanders that played this card

in tracked games
Card text
Rootcast Apprenticeship card

Rootcast Apprenticeship

{3} {G}
Sorcery
Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Create a token that's a copy of target token you control. • Target player creates a 1/1 green Squirrel creature token. • Target opponent sacrifices a nontoken artifact of their choice.
Bloomburrow Commander (BLC) · Rare · Illustrated by Andreia Ugrai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.