Ruby Medallion
82% of drawn Ruby Medallions are cast before the game ends, and the median first-cast turn lands on turn 3, making it one of the earliest-deploying cost-reducers in red Commander.
Ruby Medallion sits in 4% of tracked Commander decks on Playgroup Live, a focused number that reflects its mono-red constraint. It appears in 796 of the 20720 distinct decks that have played a tracked game, and 82% of drawn copies reach the battlefield.
The cast-turn distribution tells the real story. Median first cast is turn 3, with a strong cluster on turns 1 and 2 from opening-hand keeps. Players who see this card early tend to slam it: 52% of drawn-and-cast instances were cast on the same turn they were drawn. That pattern is consistent with a card that is almost never held speculatively.
Ruby Medallion is colorless by identity, so any deck with a red commander can run it. In practice, the top commanders in the dataset are almost uniformly mono-red spell-heavy builds, from Krenko, Mob Boss goblin tokens to Zada, Hedron Grinder. The card's value scales directly with how many red spells a deck casts per game, which explains the tight clustering around those archetypes.
- 4% of tracked Commander decks include Ruby Medallion
- 82% of drawn copies are cast before the game ends
- T3 median first-cast turn across all tracked games
- 84% battlefield stickiness once Ruby Medallion resolves
- 52% of drawn-and-cast instances were cast the same turn they were drawn
- 647 distinct players have brought Ruby Medallion to a tracked game
First-cast turn
n=309The "good card" funnel
1552 brought · 647 playersOf 1552 Ruby Medallions brought to tracked games, 376 were drawn, 309 of those were cast, and 84% of resolved copies remained on the battlefield through end of game.
Players who cast this card win 31% of the time (n=294) , vs 25% when it never left the library (n=1009).
When players drew this card but left it in hand, they won 31% (n=58) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval +0.7pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
410 instancesMost Ruby Medallions that enter a game end on the battlefield, a sign of high stickiness once resolved; the library share is low because the observed pool skews toward interacted copies.
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
68 decks
-
2
Zada, Hedron Grinder
33 decks
-
3
Kratos, God of War
30 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
26 decks
-
5
Jaws, Relentless Predator
24 decks
-
6
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
23 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
19 decks
-
8
Tannuk, Steadfast Second
17 decks
-
9
Norin the Wary
16 decks
-
10
Smaug the Magnificent
13 decks
Krenko, Mob Boss leads by a wide margin, with Zada, Hedron Grinder and Kratos, God of War close behind; the top-10 list is almost entirely mono-red, reflecting how tightly Ruby Medallion fits spell-heavy red strategies.