Ruby Medallion
78% of drawn Ruby Medallions are cast before the game ends, and decks that resolve it win 34% of the time versus 23% when it stays buried in the library.
Ruby Medallion appears in 287 of the 7698 distinct decks tracked on Playgroup Live, a focused 4% inclusion rate that reflects its narrow color requirement: only red decks want it. Among the red commanders that do run it, it resolves early and sticks.
When a copy reaches a player's hand, 78% of those copies are cast before the game ends. Median first cast lands on turn 3.0, with a cluster of early casts in turns 1 and 2 representing opening-hand keeps. Battlefield stickiness sits at 83%, meaning copies that resolve almost always survive to provide ongoing cost reduction throughout the game.
The win-rate picture is directional and worth noting: games where Ruby Medallion resolved show a 34% win rate, compared to 23% for games where it never left the library. That gap of +11.3 percentage points is a consistent early signal across 101 cast observations and 340 library observations. The data is spread across 247 unique players, with no single contributor dominating the sample.
- 4% of tracked Commander decks include Ruby Medallion
- 78% of drawn copies are cast before the game ends
- T3.0 median first-cast turn
- 83% battlefield stickiness once Ruby Medallion resolves
- +11.3pp win-rate lift when cast versus staying in the library
- 247 unique players in the dataset, a well-spread sample
First-cast turn
n=102The "good card" funnel
502 brought · 247 playersOf 502 Ruby Medallions brought to games, 131 were drawn, 102 of those were cast, and 83% of resolved copies remained on the battlefield through the end of the game.
Players who cast this card win 34% of the time (n=101) , vs 23% when it never left the library (n=340).
When players drew this card but left it in hand, they won 39% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.3pp; 95% confidence interval +2.0pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
140 instancesMost Ruby Medallions never leave the library, a structural reality of 100-card singleton decks. Among observed copies, the vast majority that resolved landed on the battlefield and stayed there through the end of the game.
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
23 decks
-
2
Zada, Hedron Grinder
13 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
10 decks
-
4
Kratos, God of War
9 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
6
Tannuk, Steadfast Second
8 decks
-
7
Jaws, Relentless Predator
7 decks
-
8
Thor, God of Thunder
7 decks
-
9
Ojer Axonil, Deepest Might // Temple of Power
6 decks
-
10
Norin the Wary
5 decks
Nearly every entry on the top-commanders list is mono-red or red-primary, confirming that Ruby Medallion's inclusion is tightly gated by color identity. Krenko, Mob Boss and Zada, Hedron Grinder lead by deck count, both rewarding high volumes of red spell casts.