Ruby Medallion
78% of drawn Ruby Medallions are cast before the game ends, and decks that resolve it win 35% of the time versus 23% when it stays buried in the library.
Ruby Medallion appears in 303 of the 8227 distinct decks tracked on Playgroup Live, a focused 4% inclusion rate that reflects its narrow color requirement: only red decks want it. Among the red commanders that do run it, it resolves early and sticks.
When a copy reaches a player's hand, 78% of those copies are cast before the game ends. Median first cast lands on turn 3.0, with a cluster of early casts in turns 1 and 2 representing opening-hand keeps. Battlefield stickiness sits at 84%, meaning copies that resolve almost always survive to provide ongoing cost reduction throughout the game.
The win-rate picture is directional and worth noting: games where Ruby Medallion resolved show a 35% win rate, compared to 23% for games where it never left the library. That gap of +11.7 percentage points is a consistent early signal across 111 cast observations and 359 library observations. The data is spread across 258 unique players, with no single contributor dominating the sample.
- 4% of tracked Commander decks include Ruby Medallion
- 78% of drawn copies are cast before the game ends
- T3.0 median first-cast turn
- 84% battlefield stickiness once Ruby Medallion resolves
- +11.7pp win-rate lift when cast versus staying in the library
- 258 unique players in the dataset, a well-spread sample
First-cast turn
n=112The "good card" funnel
540 brought · 258 playersOf 540 Ruby Medallions brought to games, 143 were drawn, 112 of those were cast, and 84% of resolved copies remained on the battlefield through the end of the game.
Players who cast this card win 35% of the time (n=111) , vs 23% when it never left the library (n=359).
When players drew this card but left it in hand, they won 38% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.6pp; 95% confidence interval +2.8pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154 instancesMost Ruby Medallions never leave the library, a structural reality of 100-card singleton decks. Among observed copies, the vast majority that resolved landed on the battlefield and stayed there through the end of the game.
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
23 decks
-
2
Zada, Hedron Grinder
15 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
10 decks
-
4
Kratos, God of War
10 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
10 decks
-
6
Jaws, Relentless Predator
8 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
8 decks
-
8
Tannuk, Steadfast Second
8 decks
-
9
Thor, God of Thunder
7 decks
-
10
Norin the Wary
5 decks
Nearly every entry on the top-commanders list is mono-red or red-primary, confirming that Ruby Medallion's inclusion is tightly gated by color identity. Krenko, Mob Boss and Zada, Hedron Grinder lead by deck count, both rewarding high volumes of red spell casts.