collections_bookmark
Part of Commander Masters
·
Artifact
·
Modern Horizons 3 (MH3)
Card Preview
Ruby Medallion
Times Brought
191
Decks Running
117
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
35 instances2.9%
Library
54.3%
Battlefield
11.4%
Graveyard
31.4%
Hand
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
18 decks
-
2
Zada, Hedron Grinder
13 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
5 decks
-
4
Prosper, Tome-Bound
4 decks
-
5
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
3 decks
-
6
General Kreat, the Boltbringer
3 decks
-
7
Ghyrson Starn, Kelermorph
3 decks
-
8
Kratos, God of War
3 decks
-
9
Norin the Wary
3 decks
-
10
Dragonhawk, Fate's Tempest
2 decks
The "good card" funnel
191 brought · 100 playersBrought to game
191
Ever drawn
34
Reached battlefield
21
Still on board at game end
19
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 31% of the time (n=21) , vs 25% when it never left the library (n=152).
Observed gap +6.4pp; 95% confidence interval -4.3pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
24%
T1
29%
T2
14%
T3
10%
T4
10%
T5
14%
T6-9
0%
T10+
Median
2
P25
2
· P75
4
· max
8
On curve
52%
(6 / 21 cast on T2)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.