collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Rug of Smothering card art
Live Play Data

Rug of Smothering

{3} · Artifact Creature — Construct · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
338
Decks Running
138
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=58
0%
T1
5%
T2
19%
T3
14%
T4
17%
T5
36%
T6-9
9%
T10+
Median 5.0 P25 4 · P75 7 · max 16
On curve 24% (11 / 58 cast on T3) Cast same turn as drawn 31%

The "good card" funnel

339 brought · 130 players
Brought to game
339
Ever drawn
83
Reached battlefield
58
Still on board at game end
19

Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.1pp

Players who cast this card win 29% of the time (n=56) , vs 29% when it never left the library (n=220).

When players drew this card but left it in hand, they won 44% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.7pp; 95% confidence interval -12.1pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

94 instances
2.1%
Library
20.2%
Battlefield
43.6%
Graveyard
10.6%
Exile

Commanders that played this card

in tracked games
Card text
Rug of Smothering card

Rug of Smothering

{3}
Artifact Creature — Construct
Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
1 / 3
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Ioannis Fiore

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.