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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Elf Wizard
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Rumor Gatherer
2%
Live Inclusion
Times Brought
769
Decks Running
443
Median Cast Turn
5.0
Drawn → Played
59%
Format
First-cast turn
n=104
0%
T1
9%
T2
14%
T3
13%
T4
21%
T5
37%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
8
· max
14
On curve
23%
(15 / 104 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
769 brought · 419 playersBrought to game
769
Ever drawn
177
Reached battlefield
104
Still on board at game end
53
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 29% of the time (n=98) , vs 23% when it never left the library (n=503).
When players drew this card but left it in hand, they won 22% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -4.0pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
199 instances1.0%
Library
26.6%
Battlefield
36.2%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Denzilore Fatehold
44 decks
-
2
Elda, Conjurer of Spectacle
27 decks
-
3
Nalia de'Arnise
25 decks
-
4
Arabella, Abandoned Doll
24 decks
-
5
Galadriel, Light of Valinor
19 decks
-
6
Darien, King of Kjeldor
14 decks
-
7
Elesh Norn, Mother of Machines
14 decks
-
8
Zinnia, Valley's Voice
10 decks
-
9
Delney, Streetwise Lookout
9 decks
-
10
Rocco, Cabaretti Caterer
9 decks
Card text
Rumor Gatherer
Creature — Elf Wizard
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
2 / 1
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.