collections_bookmark Part of Commander Masters
Rune-Scarred Demon card art
Live Play Data

Rune-Scarred Demon

{5} {B} {B} · Creature — Demon · Foundations (FDN)
2%
Live Inclusion
Times Brought
1320
Decks Running
541
Median Cast Turn
7
Drawn → Played
65%
Format

First-cast turn

n=217
0%
T1
1%
T2
3%
T3
6%
T4
16%
T5
59%
T6-9
15%
T10+
Median 7 P25 5 · P75 8 · max 15
On curve 59% (37 / 217 cast on T7) Cast same turn as drawn 32%

The "good card" funnel

1321 brought · 483 players
Brought to game
1321
Ever drawn
336
Reached battlefield
217
Still on board at game end
111

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.4pp

Players who cast this card win 33% of the time (n=197) , vs 25% when it never left the library (n=824).

When players drew this card but left it in hand, they won 16% (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval +1.4pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

373 instances
3.5%
Library
29.8%
Battlefield
33.0%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games
Card text
Rune-Scarred Demon card

Rune-Scarred Demon

{5} {B} {B}
Creature — Demon
Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.
6 / 6
Foundations (FDN) · Rare · Illustrated by Michael Komarck

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.