Card Preview
Rupture Spire
Land
·
Commander Legends (CMR)
Times Brought
152
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Rupture Spire
Land
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Commander Legends (CMR)
·
Common
·
Illustrated by Jaime Jones
Final zone distribution
48 instances6.3%
Library
66.7%
Battlefield
8.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
18 decks
-
2
Ghave, Guru of Spores
6 decks
-
3
Jeleva, Nephalia's Scourge
6 decks
-
4
Oloro, Ageless Ascetic
6 decks
-
5
Wyleth, Soul of Steel
5 decks
-
6
Kalamax, the Stormsire
4 decks
-
7
Sliver Overlord
4 decks
-
8
The Mimeoplasm
4 decks
-
9
Derevi, Empyrial Tactician
3 decks
-
10
Kynaios and Tiro of Meletis
3 decks
The "good card" funnel
152 brought · 98 playersBrought to game
152
Ever drawn
44
Reached battlefield
35
Still on board at game end
32
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.6pp
Players who cast this card win 15% of the time (n=24) , vs 18% when it never left the library (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.8pp; 95% confidence interval -14.6pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
29%
T1
14%
T2
9%
T3
9%
T4
6%
T5
29%
T6-9
6%
T10+
Median
3
P25
1
· P75
6
· max
12
Cast same turn as drawn
59%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.