Live Play Data
Sacrifice
1%
Live Inclusion
Times Brought
309
Decks Running
136
Median Cast Turn
5.0
Drawn → Played
46%
Format
First-cast turn
n=32
0%
T1
6%
T2
19%
T3
9%
T4
34%
T5
28%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
6
· max
12
On curve
0%
(0 / 32 cast on T1)
Cast same turn as drawn
41%
The "good card" funnel
309 brought · 133 playersBrought to game
309
Ever drawn
70
Reached battlefield
32
Still on board at game end
4
≥ +11.7pp
Players who cast this card win 53% of the time (n=30) , vs 24% when it never left the library (n=190).
When players drew this card but left it in hand, they won 35% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +29.0pp; 95% confidence interval +11.7pp to +46.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances5.0%
Library
5.0%
Battlefield
31.3%
Graveyard
20.0%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
25 decks
-
2
Ashling, the Limitless
11 decks
-
3
Kaalia of the Vast
9 decks
-
4
Rakdos, the Muscle
6 decks
-
5
Doctor Doom, Unrivaled
5 decks
-
6
Codie, Vociferous Codex
4 decks
-
7
Inalla, Archmage Ritualist
4 decks
-
8
Dargo, the Shipwrecker
3 decks
-
9
Imskir Iron-Eater
3 decks
-
10
Rograkh, Son of Rohgahh
3 decks
Card text
Sacrifice
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of
equal to the sacrificed creature's mana value.
Summer Magic / Edgar (SUM)
·
Uncommon
·
Illustrated by Dan Frazier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.