Sakashima the Impostor
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sakashima the Impostor
Final zone distribution
94 instancesCommanders that played this card
in tracked games-
1
Zndrsplt, Eye of Wisdom
28 decks
-
2
Okaun, Eye of Chaos
12 decks
-
3
Sisay, Weatherlight Captain
9 decks
-
4
Jodah, the Unifier
8 decks
-
5
Aang, at the Crossroads // Aang, Destined Savior
7 decks
-
6
The First Sliver
7 decks
-
7
Helga, Skittish Seer
6 decks
-
8
Homer, the Hermit
6 decks
-
9
Maralen, Fae Ascendant
6 decks
-
10
Y'shtola, Night's Blessed
6 decks
The "good card" funnel
405 brought · 220 playersOnce cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=43) , vs 24% when it never left the library (n=218).
When players drew this card but left it in hand, they won 22% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -1.4pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.