Live Play Data
Sakashima the Impostor
2%
Live Inclusion
Times Brought
745
Decks Running
348
Median Cast Turn
6.0
Drawn → Played
52%
Format
First-cast turn
n=100
0%
T1
1%
T2
7%
T3
14%
T4
18%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
22%
(14 / 100 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
745 brought · 339 playersBrought to game
745
Ever drawn
191
Reached battlefield
99
Still on board at game end
55
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 35% of the time (n=88) , vs 27% when it never left the library (n=458).
When players drew this card but left it in hand, they won 31% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -2.2pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
216 instances5.1%
Library
25.5%
Battlefield
24.5%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Zndrsplt, Eye of Wisdom
34 decks
-
2
Koma, Cosmos Serpent
11 decks
-
3
Jodah, the Unifier
10 decks
-
4
Okaun, Eye of Chaos
10 decks
-
5
Homer, the Hermit
9 decks
-
6
Sisay, Weatherlight Captain
9 decks
-
7
Y'shtola, Night's Blessed
9 decks
-
8
Jin Sakai, Ghost of Tsushima
8 decks
-
9
Sakashima of a Thousand Faces
8 decks
-
10
Gor Muldrak, Amphinologist
7 decks
Card text
Sakashima the Impostor
Legendary Creature — Human Rogue
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "

: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
3 / 1
Saviors of Kamigawa (SOK)
·
Rare
·
Illustrated by rk post
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.