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Part of Secrets of Strixhaven
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Legendary Creature — Goblin Sorcerer // Sorcery
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Secrets of Strixhaven (SOS)
Card Preview
Sanar, Unfinished Genius // Wild Idea
0%
Decklist Inclusion
Times Brought
118
Decks Running
58
In Decks
280
Decklist Inclusion
0%
Format
Card text
Sanar, Unfinished Genius
Legendary Creature — Goblin Sorcerer
Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
0 / 4
Wild Idea
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Secrets of Strixhaven (SOS)
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Uncommon
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Illustrated by Justin Gerard
Final zone distribution
38 instances2.6%
Library
47.4%
Battlefield
28.9%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
11 decks
-
2
Rootha, Mastering the Moment
10 decks
-
3
Vivi Ornitier
7 decks
-
4
Aegar, the Freezing Flame
2 decks
-
5
Alania, Divergent Storm
2 decks
-
6
Bria, Riptide Rogue
2 decks
-
7
Magnus the Red
2 decks
-
8
Ovika, Enigma Goliath
2 decks
-
9
The Emperor of Palamecia // The Lord Master of Hell
2 decks
-
10
Will Kenrith
2 decks
The "good card" funnel
119 brought · 56 playersBrought to game
119
Ever drawn
37
Reached battlefield
30
Still on board at game end
18
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 36% of the time (n=26) , vs 16% when it never left the library (n=63).
Observed gap +19.3pp; 95% confidence interval +0.7pp to +37.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
10%
T1
17%
T2
3%
T3
10%
T4
13%
T5
37%
T6-9
10%
T10+
Median
5.0
P25
2
· P75
7
· max
10
On curve
27%
(5 / 30 cast on T2)
Cast same turn as drawn
32%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.