Sanctum Weaver
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sanctum Weaver
Final zone distribution
230 instancesCommanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
54 decks
-
2
Tom Bombadil
54 decks
-
3
Bello, Bard of the Brambles
38 decks
-
4
Anikthea, Hand of Erebos
26 decks
-
5
Terra, Magical Adept // Esper Terra
23 decks
-
6
Ellivere of the Wild Court
19 decks
-
7
Sythis, Harvest's Hand
19 decks
-
8
Marina Vendrell
17 decks
-
9
Hei Bai, Forest Guardian
15 decks
-
10
Yuna, Hope of Spira
13 decks
The "good card" funnel
901 brought · 420 playersOnce cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=129) , vs 28% when it never left the library (n=487).
When players drew this card but left it in hand, they won 34% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -2.0pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.