Card Preview
Sangromancer
1%
Decklist Inclusion
Times Brought
216
Decks Running
123
In Decks
821
Decklist Inclusion
1%
Format
Final zone distribution
64 instances7.8%
Library
15.6%
Battlefield
43.8%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
14 decks
-
2
Kardur, Doomscourge
13 decks
-
3
Tinybones, Bauble Burglar
9 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
7 decks
-
6
Blim, Comedic Genius
6 decks
-
7
K'rrik, Son of Yawgmoth
4 decks
-
8
Massacre Girl, Known Killer
4 decks
-
9
Nekusar, the Mindrazer
3 decks
-
10
Astarion, the Decadent
2 decks
The "good card" funnel
218 brought · 119 playersBrought to game
218
Ever drawn
56
Reached battlefield
29
Still on board at game end
10
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 38% of the time (n=24) , vs 18% when it never left the library (n=130).
When players drew this card but left it in hand, they won 24% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +19.7pp; 95% confidence interval +1.8pp to +37.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
3%
T3
24%
T4
10%
T5
45%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
28%
(7 / 29 cast on T4)
Cast same turn as drawn
19%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.