collections_bookmark Part of Starter Commander Decks
Sangromancer card art
Card Preview

Sangromancer

{2} {B} {B} · Creature — Vampire Shaman · Commander 2021 (C21)
Times Brought
510
Decks Running
272
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sangromancer card

Sangromancer

{2} {B} {B}
Creature — Vampire Shaman
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
3 / 3
Commander 2021 (C21) · Rare · Illustrated by Igor Kieryluk

Final zone distribution

108 instances
1.9%
Library
38.9%
Battlefield
31.5%
Graveyard
1.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

510 brought · 250 players
Brought to game
510
Ever drawn
104
Reached battlefield
66
Still on board at game end
42

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.5pp

Players who cast this card win 27% of the time (n=44) , vs 22% when it never left the library (n=287).

When players drew this card but left it in hand, they won 19% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.5pp; 95% confidence interval -2.5pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=66
2%
T1
2%
T2
11%
T3
12%
T4
20%
T5
39%
T6-9
15%
T10+
Median 6.0 P25 4 · P75 9 · max 14
On curve 26% (8 / 66 cast on T4) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.