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Part of Tarkir Dragonstorm
·
Legendary Creature — Human Shaman
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Sarkhan, Soul Aflame
3%
Live Inclusion
Times Brought
915
Decks Running
366
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=163
0%
T1
9%
T2
23%
T3
18%
T4
13%
T5
32%
T6-9
5%
T10+
Median
4
P25
3
· P75
7
· max
18
On curve
32%
(38 / 163 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
916 brought · 343 playersBrought to game
916
Ever drawn
219
Reached battlefield
159
Still on board at game end
71
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.1pp
Players who cast this card win 30% of the time (n=143) , vs 33% when it never left the library (n=563).
When players drew this card but left it in hand, they won 38% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.0pp; 95% confidence interval -11.1pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
233 instances3.4%
Library
30.5%
Battlefield
38.6%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
128 decks
-
2
Ureni of the Unwritten
122 decks
-
3
Miirym, Sentinel Wyrm
47 decks
-
4
Tiamat
22 decks
-
5
Eshki, Temur's Roar
20 decks
-
6
Firkraag, Cunning Instigator
5 decks
-
7
Zurgo and Ojutai
5 decks
-
8
Scion of the Ur-Dragon
4 decks
-
9
Ganax, Astral Hunter
3 decks
-
10
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
2 decks
Card text
Sarkhan, Soul Aflame
Legendary Creature — Human Shaman
Dragon spells you cast cost
less to cast.
Whenever a Dragon you control enters, you may have Sarkhan become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
2 / 4
Tarkir: Dragonstorm Commander (TDC)
·
Mythic
·
Illustrated by Eric Wilkerson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.