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Part of Tales of Middle-earth
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Sauron's Ransom
2%
Live Inclusion
Times Brought
346
Decks Running
163
Median Cast Turn
5
Drawn → Played
49%
Format
First-cast turn
n=43
0%
T1
7%
T2
21%
T3
19%
T4
12%
T5
28%
T6-9
14%
T10+
Median
5
P25
3
· P75
7
· max
14
On curve
28%
(9 / 43 cast on T3)
Cast same turn as drawn
17%
The "good card" funnel
346 brought · 147 playersBrought to game
346
Ever drawn
87
Reached battlefield
43
Still on board at game end
1
≥ +3.0pp
Players who cast this card win 34% of the time (n=37) , vs 17% when it never left the library (n=208).
When players drew this card but left it in hand, they won 22% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.6pp; 95% confidence interval +3.0pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances2.0%
Library
1.0%
Battlefield
64.7%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
98 decks
-
2
Lord of the Nazgûl
31 decks
-
3
Sauron, Lord of the Rings
12 decks
-
4
The Celestial Toymaker
7 decks
-
5
Saruman, the White Hand
5 decks
-
6
Admiral Brass, Unsinkable
1 decks
-
7
Alela, Cunning Conqueror
1 decks
-
8
Atraxa, Grand Unifier
1 decks
-
9
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
1 decks
-
10
Morophon, the Boundless
1 decks
Card text
Sauron's Ransom
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Alex Brock
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.