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Part of Secrets of Strixhaven
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#9 in Black Commander Staples
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Creature — Vampire Warlock // Sorcery
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Secrets of Strixhaven (SOS)
Card Preview
Scheming Silvertongue // Sign in Blood
Times Brought
144
Decks Running
81
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Scheming Silvertongue
Creature — Vampire Warlock
Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
1 / 3
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
Secrets of Strixhaven (SOS)
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Rare
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Illustrated by Anna Steinbauer
Final zone distribution
35 instances42.9%
Battlefield
11.4%
Graveyard
20.0%
Exile
25.7%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
9 decks
-
2
Blech, Loafing Pest
8 decks
-
3
Oloro, Ageless Ascetic
8 decks
-
4
Betor, Ancestor's Voice
3 decks
-
5
Clavileño, First of the Blessed
3 decks
-
6
Dina, Soul Steeper
3 decks
-
7
Moseo, Vein's New Dean
3 decks
-
8
Sheoldred, the Apocalypse
3 decks
-
9
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
10
K'rrik, Son of Yawgmoth
2 decks
The "good card" funnel
144 brought · 79 playersBrought to game
144
Ever drawn
33
Reached battlefield
25
Still on board at game end
15
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.8pp
Players who cast this card win 24% of the time (n=21) , vs 25% when it never left the library (n=75).
Observed gap -1.5pp; 95% confidence interval -13.8pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
4%
T1
16%
T2
8%
T3
8%
T4
20%
T5
24%
T6-9
20%
T10+
Median
5
P25
3
· P75
8
· max
15
On curve
20%
(4 / 25 cast on T2)
Cast same turn as drawn
48%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.