Live Play Data
Scion of Draco
0%
Live Inclusion
Times Brought
627
Decks Running
245
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=107
0%
T1
1%
T2
2%
T3
7%
T4
12%
T5
64%
T6-9
15%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
99%
(1 / 107 cast on T12)
Cast same turn as drawn
50%
The "good card" funnel
627 brought · 235 playersBrought to game
627
Ever drawn
155
Reached battlefield
107
Still on board at game end
61
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.7pp
Players who cast this card win 46% of the time (n=103) , vs 27% when it never left the library (n=416).
When players drew this card but left it in hand, they won 28% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.6pp; 95% confidence interval +9.7pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
168 instances4.2%
Library
36.3%
Battlefield
27.4%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
125 decks
-
2
Tiamat
16 decks
-
3
Jared Carthalion
12 decks
-
4
Flubs, the Fool
9 decks
-
5
Megatron, Tyrant // Megatron, Destructive Force
6 decks
-
6
Scion of the Ur-Dragon
6 decks
-
7
Kaalia of the Vast
4 decks
-
8
Ureni of the Unwritten
4 decks
-
9
Eddie Brock // Venom, Lethal Protector
3 decks
-
10
Infinite Guideline Station
3 decks
Card text
Scion of Draco
Artifact Creature — Dragon
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
4 / 4
Modern Horizons 2 (MH2)
·
Mythic
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.