auto_awesome
#22 in Colorless Commander Staples
·
Artifact Creature — Dragon
·
Modern Horizons 2 (MH2)
Live Play Data
Scion of Draco
1%
Live Inclusion
Times Brought
192
Decks Running
89
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=31
0%
T1
3%
T2
10%
T3
6%
T4
16%
T5
55%
T6-9
10%
T10+
Median
7
P25
5
· P75
8
· max
11
On curve
100%
(0 / 31 cast on T12)
Cast same turn as drawn
46%
The "good card" funnel
192 brought · 88 playersBrought to game
192
Ever drawn
45
Reached battlefield
31
Still on board at game end
21
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 56% of the time (n=28) , vs 33% when it never left the library (n=119).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.3pp; 95% confidence interval +3.9pp to +42.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances3.9%
Library
41.2%
Battlefield
23.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
54 decks
-
2
Jared Carthalion
4 decks
-
3
Tiamat
3 decks
-
4
Flubs, the Fool
2 decks
-
5
Ramos, Dragon Engine
2 decks
-
6
Scion of the Ur-Dragon
2 decks
-
7
Yuriko, the Tiger's Shadow
2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Braids, Conjurer Adept
1 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
1 decks
Card text
Scion of Draco
Artifact Creature — Dragon
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
4 / 4
Modern Horizons 2 (MH2)
·
Mythic
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.