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Part of Marvel Super Heroes
Live Play Data
Scorched Geyser
Land — Island Mountain
·
Marvel Super Heroes Commander (MSC)
12%
Live Inclusion
Times Brought
936
Decks Running
478
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=205
17%
T1
8%
T2
11%
T3
15%
T4
13%
T5
30%
T6-9
7%
T10+
Median
4
P25
3
· P75
7
· max
15
Cast same turn as drawn
48%
The "good card" funnel
937 brought · 414 playersBrought to game
937
Ever drawn
257
Reached battlefield
205
Still on board at game end
192
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 24% of the time (n=181) , vs 22% when it never left the library (n=543).
When players drew this card but left it in hand, they won 39% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -4.8pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
282 instances1.4%
Library
68.1%
Battlefield
13.8%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
107 decks
-
2
Captain America, Team Leader
103 decks
-
3
Rootha, Mastering the Moment
62 decks
-
4
Mister Fantastic
27 decks
-
5
Prismari, the Inspiration
12 decks
-
6
Tony Stark // The Invincible Iron Man
11 decks
-
7
Loki, the Deceiver
9 decks
-
8
Invisible Woman
8 decks
-
9
Ghyrson Starn, Kelermorph
6 decks
-
10
Alania, Divergent Storm
5 decks
Card text
Scorched Geyser
Land — Island Mountain
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Maxim Ruabtsev
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.