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Part of March of the Machine
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Creature — Human Berserker
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March of the Machine (MOM)
Live Play Data
Scorn-Blade Berserker
0%
Live Inclusion
Times Brought
100
Decks Running
47
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=22
5%
T1
9%
T2
23%
T3
9%
T4
9%
T5
27%
T6-9
18%
T10+
Median
5.0
P25
3
· P75
8
· max
12
On curve
5%
(1 / 22 cast on T1)
Cast same turn as drawn
38%
The "good card" funnel
100 brought · 47 playersBrought to game
100
Ever drawn
28
Reached battlefield
22
Still on board at game end
6
Once cast, 27% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 35% of the time (n=20) , vs 8% when it never left the library (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.2pp; 95% confidence interval +6.7pp to +47.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances18.2%
Battlefield
51.5%
Graveyard
18.2%
Exile
12.1%
Hand
Commanders that played this card
in tracked games-
1
Marchesa, the Black Rose
16 decks
-
2
Betor, Ancestor's Voice
13 decks
-
3
Meren of Clan Nel Toth
5 decks
-
4
Shirei, Shizo's Caretaker
4 decks
-
5
Ares, God of War
2 decks
-
6
Horobi, Death's Wail
2 decks
-
7
Syr Konrad, the Grim
2 decks
-
8
Alesha, Who Laughs at Fate
1 decks
-
9
Elas il-Kor, Sadistic Pilgrim
1 decks
-
10
Vito, Thorn of the Dusk Rose
1 decks
Card text
Scorn-Blade Berserker
Creature — Human Berserker
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: Draw a card.
0 / 1
March of the Machine (MOM)
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Uncommon
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Illustrated by Tuan Duong Chu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.