Card Preview
Scourge of Valkas
1%
Decklist Inclusion
Times Brought
650
Decks Running
263
In Decks
1690
Decklist Inclusion
1%
Format
Card text
Scourge of Valkas
Creature — Dragon
Flying
Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
: This creature gets +1/+0 until end of turn.
4 / 4
Forgotten Realms Commander (AFC)
·
Mythic
·
Illustrated by Lucas Graciano
Final zone distribution
165 instances3.6%
Library
44.8%
Battlefield
22.4%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
90 decks
-
2
Miirym, Sentinel Wyrm
38 decks
-
3
Ureni of the Unwritten
28 decks
-
4
Atarka, World Render
15 decks
-
5
Rivaz of the Claw
14 decks
-
6
Scion of the Ur-Dragon
8 decks
-
7
Tiamat
8 decks
-
8
Lathliss, Dragon Queen
7 decks
-
9
Vrondiss, Rage of Ancients
7 decks
-
10
Klauth, Unrivaled Ancient
4 decks
The "good card" funnel
650 brought · 243 playersBrought to game
650
Ever drawn
153
Reached battlefield
108
Still on board at game end
74
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.2pp
Players who cast this card win 44% of the time (n=101) , vs 27% when it never left the library (n=421).
When players drew this card but left it in hand, they won 35% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.7pp; 95% confidence interval +7.2pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=108
0%
T1
1%
T2
3%
T3
17%
T4
17%
T5
53%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
37%
(18 / 108 cast on T5)
Cast same turn as drawn
39%
628 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.