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Part of Murders at Karlov Manor
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Enchantment
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Seal of Cleansing
1%
Live Inclusion
Times Brought
437
Decks Running
237
Median Cast Turn
6.0
Drawn → Played
77%
Format
First-cast turn
n=86
0%
T1
7%
T2
6%
T3
15%
T4
14%
T5
44%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
7%
(6 / 86 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
441 brought · 222 playersBrought to game
441
Ever drawn
111
Reached battlefield
86
Still on board at game end
20
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 35% of the time (n=84) , vs 28% when it never left the library (n=270).
When players drew this card but left it in hand, they won 22% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -3.8pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances2.3%
Library
15.2%
Battlefield
53.0%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Nelly Borca, Impulsive Accuser
37 decks
-
2
Sythis, Harvest's Hand
29 decks
-
3
Squall, SeeD Mercenary
15 decks
-
4
The Master of Keys
14 decks
-
5
Narci, Fable Singer
11 decks
-
6
Zur the Enchanter
9 decks
-
7
Lurrus of the Dream-Den
8 decks
-
8
Tameshi, Reality Architect
6 decks
-
9
Anikthea, Hand of Erebos
5 decks
-
10
Anti-Venom, Horrifying Healer
5 decks
Card text
Seal of Cleansing
Enchantment
Sacrifice this enchantment: Destroy target artifact or enchantment.
Murders at Karlov Manor Commander (MKC)
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Common
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Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.