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Part of Murders at Karlov Manor
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Enchantment
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Seal of Cleansing
1%
Live Inclusion
Times Brought
340
Decks Running
186
Median Cast Turn
6.0
Drawn → Played
80%
Format
First-cast turn
n=72
1%
T1
10%
T2
10%
T3
10%
T4
18%
T5
43%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
11%
(7 / 72 cast on T2)
Cast same turn as drawn
24%
The "good card" funnel
344 brought · 175 playersBrought to game
344
Ever drawn
90
Reached battlefield
72
Still on board at game end
17
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.9pp
Players who cast this card win 32% of the time (n=61) , vs 25% when it never left the library (n=186).
When players drew this card but left it in hand, they won 13% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval -5.9pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
108 instances2.8%
Library
15.7%
Battlefield
54.6%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Nelly Borca, Impulsive Accuser
28 decks
-
2
Sythis, Harvest's Hand
23 decks
-
3
Squall, SeeD Mercenary
14 decks
-
4
The Master of Keys
11 decks
-
5
Narci, Fable Singer
7 decks
-
6
Tameshi, Reality Architect
6 decks
-
7
Zur the Enchanter
6 decks
-
8
Anikthea, Hand of Erebos
5 decks
-
9
Anti-Venom, Horrifying Healer
5 decks
-
10
Ghen, Arcanum Weaver
5 decks
Card text
Seal of Cleansing
Enchantment
Sacrifice this enchantment: Destroy target artifact or enchantment.
Murders at Karlov Manor Commander (MKC)
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Common
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Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.