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Part of Bloomburrow
·
Sorcery
·
Bloomburrow (BLB)
Card Preview
Season of Weaving
1%
Decklist Inclusion
Times Brought
195
Decks Running
99
In Decks
727
Decklist Inclusion
1%
Format
Final zone distribution
64 instances6.3%
Library
4.7%
Battlefield
53.1%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Alania, Divergent Storm
9 decks
-
2
Riku of Many Paths
6 decks
-
3
Vnwxt, Verbose Host
6 decks
-
4
Vivi Ornitier
4 decks
-
5
Adrix and Nev, Twincasters
3 decks
-
6
Bria, Riptide Rogue
3 decks
-
7
Eluge, the Shoreless Sea
3 decks
-
8
Ms. Bumbleflower
3 decks
-
9
Quandrix, the Proof
3 decks
-
10
Ashling, Rekindled // Ashling, Rimebound
2 decks
The "good card" funnel
195 brought · 94 playersBrought to game
195
Ever drawn
61
Reached battlefield
38
Still on board at game end
3
≥ -8.2pp
Players who cast this card win 35% of the time (n=37) , vs 28% when it never left the library (n=117).
When players drew this card but left it in hand, they won 36% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.4pp; 95% confidence interval -8.2pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
5%
T4
16%
T5
63%
T6-9
13%
T10+
Median
6.0
P25
6
· P75
8
· max
11
On curve
55%
(12 / 38 cast on T6)
Cast same turn as drawn
19%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.