collections_bookmark
Part of Bloomburrow
·
Instant
·
Innistrad Remastered (INR)
Card Preview
Second Harvest
2%
Decklist Inclusion
Times Brought
956
Decks Running
487
In Decks
3232
Decklist Inclusion
2%
Format
Card text
Second Harvest
Instant
For each token you control, create a token that's a copy of that permanent.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Matt Stewart
Final zone distribution
219 instances4.1%
Library
6.8%
Battlefield
47.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
41 decks
-
2
The Unbeatable Squirrel Girl
34 decks
-
3
Chatterfang, Squirrel General
33 decks
-
4
Baylen, the Haymaker
32 decks
-
5
Shroofus Sproutsire
20 decks
-
6
Witherbloom, the Balancer
20 decks
-
7
Rin and Seri, Inseparable
15 decks
-
8
Roxanne, Starfall Savant
11 decks
-
9
Camellia, the Seedmiser
10 decks
-
10
The Cabbage Merchant
10 decks
The "good card" funnel
956 brought · 425 playersBrought to game
956
Ever drawn
203
Reached battlefield
112
Still on board at game end
15
≥ +4.3pp
Players who cast this card win 39% of the time (n=106) , vs 26% when it never left the library (n=626).
When players drew this card but left it in hand, they won 23% (n=80) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.3pp; 95% confidence interval +4.3pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=112
1%
T1
0%
T2
1%
T3
3%
T4
4%
T5
72%
T6-9
19%
T10+
Median
8.0
P25
6
· P75
9
· max
17
On curve
4%
(3 / 112 cast on T4)
Cast same turn as drawn
26%
931 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.