Live Play Data
Secret Tunnel
Land — Cave
·
Avatar: The Last Airbender (TLA)
2%
Live Inclusion
Times Brought
752
Decks Running
396
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=146
15%
T1
13%
T2
13%
T3
17%
T4
4%
T5
28%
T6-9
10%
T10+
Median
4.0
P25
2
· P75
7
· max
18
Cast same turn as drawn
50%
The "good card" funnel
755 brought · 333 playersBrought to game
755
Ever drawn
182
Reached battlefield
146
Still on board at game end
135
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.0pp
Players who cast this card win 25% of the time (n=126) , vs 19% when it never left the library (n=482).
When players drew this card but left it in hand, they won 25% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval -1.0pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
196 instances4.1%
Library
68.9%
Battlefield
12.2%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
56 decks
-
2
Avatar Aang // Aang, Master of Elements
35 decks
-
3
Katara, the Fearless
15 decks
-
4
Toph, Earthbending Master
13 decks
-
5
Beorn the Fierce
10 decks
-
6
Bumi, Unleashed
6 decks
-
7
Thorin, King of Durin's Folk
6 decks
-
8
Toph, Greatest Earthbender
6 decks
-
9
Umbris, Fear Manifest
6 decks
-
10
Captain America, Team Leader
5 decks
Card text
Secret Tunnel
Land — Cave
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Avatar: The Last Airbender (TLA)
·
Rare
·
Illustrated by Alexander Forssberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.