Live Play Data
Sedgemoor Witch
1%
Live Inclusion
Times Brought
647
Decks Running
325
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=110
1%
T1
13%
T2
16%
T3
15%
T4
12%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
30%
(18 / 110 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
647 brought · 300 playersBrought to game
647
Ever drawn
165
Reached battlefield
110
Still on board at game end
64
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 29% of the time (n=101) , vs 30% when it never left the library (n=408).
When players drew this card but left it in hand, they won 40% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -9.9pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
180 instances2.2%
Library
35.6%
Battlefield
33.3%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
86 decks
-
2
Silverquill, the Disputant
49 decks
-
3
Judith, Carnage Connoisseur
26 decks
-
4
Blech, Loafing Pest
17 decks
-
5
Fire Lord Azula
12 decks
-
6
Dina, Soul Steeper
11 decks
-
7
Extus, Oriq Overlord // Awaken the Blood Avatar
11 decks
-
8
Lord of the Nazgûl
8 decks
-
9
Tergrid, God of Fright // Tergrid's Lantern
7 decks
-
10
Y'shtola, Night's Blessed
6 decks
Card text
Sedgemoor Witch
Creature — Human Warlock
Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
3 / 2
Strixhaven: School of Mages (STX)
·
Rare
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.