Card Preview
Selesnya Guildgate
Land — Gate
·
Foundations (FDN)
Times Brought
263
Decks Running
135
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Selesnya Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Dimitar Marinski
Final zone distribution
75 instances2.7%
Library
80.0%
Battlefield
6.7%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
13 decks
-
2
Go-Shintai of Life's Origin
10 decks
-
3
Arahbo, Roar of the World
9 decks
-
4
Codie, Vociferous Codex
6 decks
-
5
Gishath, Sun's Avatar
4 decks
-
6
Kenrith, the Returned King
4 decks
-
7
Derevi, Empyrial Tactician
3 decks
-
8
Jodah, the Unifier
3 decks
-
9
Obuun, Mul Daya Ancestor
3 decks
-
10
Tazri, Beacon of Unity
3 decks
The "good card" funnel
264 brought · 133 playersBrought to game
264
Ever drawn
71
Reached battlefield
61
Still on board at game end
60
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 30% of the time (n=49) , vs 21% when it never left the library (n=146).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval +0.8pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
26%
T1
11%
T2
8%
T3
10%
T4
8%
T5
33%
T6-9
3%
T10+
Median
4
P25
1
· P75
7
· max
11
Cast same turn as drawn
61%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.