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Part of Murders at Karlov Manor
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Creature — Human Soldier
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Selfless Squire
2%
Live Inclusion
Times Brought
984
Decks Running
449
Median Cast Turn
8.0
Drawn → Played
53%
Format
First-cast turn
n=122
1%
T1
0%
T2
0%
T3
4%
T4
6%
T5
61%
T6-9
28%
T10+
Median
8.0
P25
6
· P75
10
· max
16
On curve
5%
(5 / 122 cast on T4)
Cast same turn as drawn
16%
The "good card" funnel
984 brought · 407 playersBrought to game
984
Ever drawn
229
Reached battlefield
122
Still on board at game end
67
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 32% of the time (n=113) , vs 24% when it never left the library (n=634).
When players drew this card but left it in hand, they won 29% (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval -1.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
252 instances3.2%
Library
26.6%
Battlefield
24.2%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
104 decks
-
2
Queen Marchesa
63 decks
-
3
Sonic the Hedgehog
40 decks
-
4
Nelly Borca, Impulsive Accuser
27 decks
-
5
Aragorn, King of Gondor
22 decks
-
6
Breena, the Demagogue
22 decks
-
7
Ms. Bumbleflower
22 decks
-
8
Myrel, Shield of Argive
10 decks
-
9
Kynaios and Tiro of Meletis
8 decks
-
10
Brion Stoutarm
6 decks
Card text
Selfless Squire
Creature — Human Soldier
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
1 / 1
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Tony Foti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.