Card Preview
Semblance Anvil
1%
Decklist Inclusion
Times Brought
193
Decks Running
114
In Decks
831
Decklist Inclusion
1%
Format
Card text
Semblance Anvil
Artifact
Imprint — When this artifact enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost
less to cast.
Scars of Mirrodin (SOM)
·
Rare
·
Illustrated by Dan Murayama Scott
Final zone distribution
50 instances2.0%
Library
44.0%
Battlefield
22.0%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 14 decks
-
2
Ashling, the Limitless
10 decks
-
3
Monk Gyatso
6 decks
-
4
Lorehold, the Historian
5 decks
- 5 Karn, Legacy Reforged 3 decks
- 6 Kozilek, the Great Distortion 3 decks
-
7
Alibou, Ancient Witness
2 decks
-
8
Aloy, Savior of Meridian
2 decks
-
9
Chiss-Goria, Forge Tyrant
2 decks
-
10
Gandalf the White
2 decks
The "good card" funnel
193 brought · 111 playersBrought to game
193
Ever drawn
43
Reached battlefield
34
Still on board at game end
22
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.6pp
Players who cast this card win 22% of the time (n=29) , vs 24% when it never left the library (n=125).
Observed gap -2.6pp; 95% confidence interval -17.6pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
3%
T1
12%
T2
18%
T3
12%
T4
6%
T5
44%
T6-9
6%
T10+
Median
5.5
P25
3
· P75
8
· max
10
On curve
32%
(6 / 34 cast on T3)
Cast same turn as drawn
33%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.