Card Preview
Semblance Anvil
Times Brought
126
Decks Running
69
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Semblance Anvil
Artifact
Imprint — When this artifact enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost
less to cast.
Scars of Mirrodin (SOM)
·
Rare
·
Illustrated by Dan Murayama Scott
Final zone distribution
25 instances56.0%
Battlefield
16.0%
Graveyard
28.0%
Hand
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 5 decks
-
2
Shorikai, Genesis Engine
3 decks
-
3
Ashling, the Limitless
2 decks
-
4
Chiss-Goria, Forge Tyrant
2 decks
-
5
Gandalf the White
2 decks
-
6
Krenko, Mob Boss
2 decks
-
7
Mendicant Core, Guidelight
2 decks
-
8
Monk Gyatso
2 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
2 decks
-
10
Urtet, Remnant of Memnarch
2 decks
The "good card" funnel
126 brought · 66 playersBrought to game
126
Ever drawn
25
Reached battlefield
16
Still on board at game end
14
≥ -14.4pp
Players who cast this card win 19% of the time (n=16) , vs 20% when it never left the library (n=82).
Observed gap -1.1pp; 95% confidence interval -14.4pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.