collections_bookmark
Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Serum Visions
2%
Live Inclusion
Times Brought
1280
Decks Running
664
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=263
14%
T1
9%
T2
10%
T3
15%
T4
13%
T5
33%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
14%
(36 / 263 cast on T1)
Cast same turn as drawn
55%
The "good card" funnel
1280 brought · 604 playersBrought to game
1280
Ever drawn
356
Reached battlefield
263
Still on board at game end
18
≥ +4.5pp
Players who cast this card win 34% of the time (n=231) , vs 23% when it never left the library (n=764).
When players drew this card but left it in hand, they won 39% (n=88).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.8pp; 95% confidence interval +4.5pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
398 instances6.3%
Library
4.5%
Battlefield
60.8%
Graveyard
14.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
58 decks
-
2
Denzilore Fatehold
45 decks
-
3
Zndrsplt, Eye of Wisdom
32 decks
-
4
Lord of the Nazgûl
31 decks
-
5
Stella Lee, Wild Card
25 decks
-
6
Massimo, the Magician
20 decks
-
7
Whtz, the Bibliophile
19 decks
-
8
Elminster
18 decks
-
9
Niv-Mizzet, Parun
15 decks
-
10
Umbris, Fear Manifest
15 decks
Card text
Serum Visions
Sorcery
Draw a card. Scry 2.
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Ben Thompson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.