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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Serum Visions
2%
Live Inclusion
Times Brought
630
Decks Running
364
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=141
16%
T1
10%
T2
10%
T3
15%
T4
9%
T5
33%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
12
On curve
16%
(23 / 141 cast on T1)
Cast same turn as drawn
59%
The "good card" funnel
630 brought · 342 playersBrought to game
630
Ever drawn
188
Reached battlefield
141
Still on board at game end
11
≥ +2.6pp
Players who cast this card win 34% of the time (n=130) , vs 23% when it never left the library (n=357).
When players drew this card but left it in hand, they won 36% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +2.6pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
205 instances5.9%
Library
5.4%
Battlefield
61.0%
Graveyard
13.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
36 decks
-
2
Lord of the Nazgûl
22 decks
-
3
Zndrsplt, Eye of Wisdom
18 decks
-
4
Massimo, the Magician
13 decks
-
5
Stella Lee, Wild Card
12 decks
-
6
Elminster
9 decks
-
7
Niv-Mizzet, Parun
9 decks
-
8
Whtz, the Bibliophile
9 decks
-
9
Fire Lord Azula
8 decks
-
10
Kenessos, Priest of Thassa
8 decks
Card text
Serum Visions
Sorcery
Draw a card. Scry 2.
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Ben Thompson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.