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Part of Commander Masters
·
Creature — Human Warrior
·
Commander Masters (CMM)
Live Play Data
Setessan Champion
2%
Live Inclusion
Times Brought
647
Decks Running
356
Median Cast Turn
5.0
Drawn → Played
61%
Format
First-cast turn
n=94
0%
T1
1%
T2
30%
T3
10%
T4
11%
T5
43%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
31%
(28 / 94 cast on T3)
Cast same turn as drawn
25%
The "good card" funnel
648 brought · 327 playersBrought to game
648
Ever drawn
155
Reached battlefield
94
Still on board at game end
62
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.4pp
Players who cast this card win 32% of the time (n=89) , vs 30% when it never left the library (n=413).
When players drew this card but left it in hand, they won 29% (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -7.4pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
169 instances1.2%
Library
36.7%
Battlefield
31.4%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
53 decks
-
2
Go-Shintai of Life's Origin
32 decks
-
3
Anikthea, Hand of Erebos
27 decks
-
4
Sythis, Harvest's Hand
20 decks
-
5
Terra, Magical Adept // Esper Terra
19 decks
-
6
Yuna, Hope of Spira
18 decks
-
7
Ellivere of the Wild Court
13 decks
-
8
Hei Bai, Forest Guardian
13 decks
-
9
Uril, the Miststalker
12 decks
-
10
Wildsear, Scouring Maw
10 decks
Card text
Setessan Champion
Creature — Human Warrior
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
1 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Emrah Elmasli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.