collections_bookmark Part of Commander Masters
Setessan Champion card art
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Setessan Champion

{2} {G} · Creature — Human Warrior · Commander Masters (CMM)
1%
Decklist Inclusion
Times Brought
185
Decks Running
112
In Decks
1038
Decklist Inclusion
1%
Format

Final zone distribution

45 instances
40.0%
Battlefield
28.9%
Graveyard
4.4%
Exile
26.7%
Hand

The "good card" funnel

186 brought · 106 players
Brought to game
186
Ever drawn
42
Reached battlefield
24
Still on board at game end
18

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -24.6pp

Players who cast this card win 18% of the time (n=23) , vs 27% when it never left the library (n=131).

When players drew this card but left it in hand, they won 21% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -8.3pp; 95% confidence interval -24.6pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
0%
T1
4%
T2
29%
T3
17%
T4
21%
T5
25%
T6-9
4%
T10+
Median 4.5 P25 3 · P75 6 · max 12
On curve 33% (7 / 24 cast on T3) Cast same turn as drawn 25%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.