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Part of Tales of Middle-earth
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Legendary Artifact — Equipment
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Theros Beyond Death (THB)
Live Play Data
Shadowspear
5%
Live Inclusion
Times Brought
1838
Decks Running
941
Median Cast Turn
5
Drawn → Played
85%
Format
First-cast turn
n=363
20%
T1
9%
T2
8%
T3
11%
T4
10%
T5
35%
T6-9
8%
T10+
Median
5
P25
2
· P75
7
· max
16
On curve
20%
(71 / 363 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
1839 brought · 727 playersBrought to game
1839
Ever drawn
429
Reached battlefield
363
Still on board at game end
298
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.0pp
Players who cast this card win 32% of the time (n=318) , vs 25% when it never left the library (n=1160).
When players drew this card but left it in hand, they won 26% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval +2.0pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
478 instances2.1%
Library
62.3%
Battlefield
19.9%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
47 decks
-
2
Sauron, the Dark Lord
42 decks
-
3
Anti-Venom, Horrifying Healer
26 decks
-
4
Jin Sakai, Ghost of Tsushima
22 decks
-
5
Kratos, God of War
16 decks
-
6
Cloud, Midgar Mercenary
15 decks
-
7
Zndrsplt, Eye of Wisdom
15 decks
-
8
Tony Stark // The Invincible Iron Man
13 decks
-
9
Wolverine, Best There Is
13 decks
-
10
Captain America, First Avenger
12 decks
Card text
Shadowspear
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip 
Theros Beyond Death (THB)
·
Rare
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Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.