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Part of Tales of Middle-earth
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Legendary Artifact — Equipment
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Theros Beyond Death (THB)
Live Play Data
Shadowspear
4%
Live Inclusion
Times Brought
3976
Decks Running
1786
Median Cast Turn
5
Drawn → Played
82%
Format
First-cast turn
n=781
19%
T1
8%
T2
8%
T3
9%
T4
12%
T5
36%
T6-9
8%
T10+
Median
5
P25
2
· P75
7
· max
18
On curve
19%
(148 / 781 cast on T1)
Cast same turn as drawn
62%
The "good card" funnel
3977 brought · 1291 playersBrought to game
3977
Ever drawn
947
Reached battlefield
781
Still on board at game end
621
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 34% of the time (n=696) , vs 26% when it never left the library (n=2534).
When players drew this card but left it in hand, they won 24% (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +4.3pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1040 instances2.8%
Library
59.7%
Battlefield
20.2%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
83 decks
-
2
Sauron, the Dark Lord
78 decks
-
3
Anti-Venom, Horrifying Healer
52 decks
-
4
Kratos, God of War
52 decks
-
5
Jin Sakai, Ghost of Tsushima
43 decks
-
6
Zndrsplt, Eye of Wisdom
34 decks
-
7
Cloud, Midgar Mercenary
28 decks
-
8
Wolverine, Best There Is
25 decks
-
9
Ekthi, Contaminator Priest
24 decks
-
10
Valgavoth, Harrower of Souls
22 decks
Card text
Shadowspear
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip 
Theros Beyond Death (THB)
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Rare
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Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.