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Shadrix Silverquill card art
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Shadrix Silverquill

{3} {W} {B} · Legendary Creature — Elder Dragon · Secrets of Strixhaven Commander (SOC)
1%
Decklist Inclusion
Times Brought
363
Decks Running
207
In Decks
1229
Decklist Inclusion
1%
Format
Card text
Shadrix Silverquill card

Shadrix Silverquill

{3} {W} {B}
Legendary Creature — Elder Dragon
Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control.
2 / 5
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Raymond Swanland

Final zone distribution

122 instances
4.9%
Library
43.4%
Battlefield
19.7%
Graveyard
8.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

363 brought · 198 players
Brought to game
363
Ever drawn
95
Reached battlefield
68
Still on board at game end
53

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.8pp

Players who cast this card win 35% of the time (n=65) , vs 19% when it never left the library (n=230).

When players drew this card but left it in hand, they won 18% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +15.8pp; 95% confidence interval +3.8pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=68
0%
T1
0%
T2
6%
T3
15%
T4
16%
T5
47%
T6-9
16%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 37% (11 / 68 cast on T5) Cast same turn as drawn 29%
68 of 100 times cast 68%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.