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Part of Dominaria United
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#6 in Multicolor Commander Staples
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Legendary Creature — Human Knight
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Dominaria United Commander (DMC)
Live Play Data
Shanid, Sleepers' Scourge
2%
Live Inclusion
Times Brought
222
Decks Running
82
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=50
0%
T1
0%
T2
16%
T3
22%
T4
20%
T5
32%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
8
· max
15
On curve
38%
(11 / 50 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
222 brought · 79 playersBrought to game
222
Ever drawn
60
Reached battlefield
42
Still on board at game end
23
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.2pp
Players who cast this card win 39% of the time (n=37) , vs 33% when it never left the library (n=151).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -11.2pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
36.5%
Battlefield
27.0%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
31 decks
-
2
Dihada, Binder of Wills
20 decks
-
3
Saskia the Unyielding
6 decks
-
4
Terra, Herald of Hope
4 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
6
Isshin, Two Heavens as One
3 decks
-
7
Kenrith, the Returned King
3 decks
-
8
Syr Gwyn, Hero of Ashvale
3 decks
-
9
Infinite Guideline Station
2 decks
-
10
Omnath, Locus of All
2 decks
Card text
Shanid, Sleepers' Scourge
Legendary Creature — Human Knight
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
2 / 4
Dominaria United Commander (DMC)
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Mythic
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Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.