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Shark Shredder, Killer Clone card art
Live Play Data

Shark Shredder, Killer Clone

{2} {B} {B} · Legendary Creature — Shark Octopus Ninja · Teenage Mutant Ninja Turtles (TMT)
1%
Live Inclusion
Times Brought
175
Decks Running
87
Median Cast Turn
—
Drawn → Played
55%
Format

First-cast turn

n=18

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

175 brought · 83 players
Brought to game
175
Ever drawn
33
Reached battlefield
18
Still on board at game end
6
≥ -21.4pp

Players who cast this card win 13% of the time (n=18) , vs 19% when it never left the library (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -6.4pp; 95% confidence interval -21.4pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
4.7%
Library
14.0%
Battlefield
51.2%
Graveyard
11.6%
Exile

Commanders that played this card

in tracked games
Card text
Shark Shredder, Killer Clone card

Shark Shredder, Killer Clone

{2} {B} {B}
Legendary Creature — Shark Octopus Ninja
Sneak {3}{B}{B} First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
4 / 4
Teenage Mutant Ninja Turtles (TMT) · Rare · Illustrated by Nicholas Gregory

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.