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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Shark Octopus Ninja
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Shark Shredder, Killer Clone
0%
Live Inclusion
Times Brought
311
Decks Running
136
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=34
0%
T1
0%
T2
9%
T3
12%
T4
6%
T5
53%
T6-9
21%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
21%
(4 / 34 cast on T4)
Cast same turn as drawn
15%
The "good card" funnel
311 brought · 129 playersBrought to game
311
Ever drawn
65
Reached battlefield
33
Still on board at game end
15
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.0pp
Players who cast this card win 14% of the time (n=33) , vs 20% when it never left the library (n=206).
When players drew this card but left it in hand, they won 9% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.8pp; 95% confidence interval -18.0pp to +4.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances6.1%
Library
18.3%
Battlefield
43.9%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Dark Leo & Shredder
20 decks
-
2
Splinter, Radical Rat
18 decks
-
3
Garland, Royal Kidnapper
17 decks
-
4
Jin Sakai, Ghost of Tsushima
10 decks
-
5
Avacyn, Angel of Horror
6 decks
-
6
Super Shredder
6 decks
-
7
Leonardo, the Balance
5 decks
-
8
Satoru Umezawa
5 decks
-
9
Heroes in a Half Shell
4 decks
-
10
Yuriko, the Tiger's Shadow
4 decks
Card text
Shark Shredder, Killer Clone
Legendary Creature — Shark Octopus Ninja
Sneak 

First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
4 / 4
Teenage Mutant Ninja Turtles (TMT)
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Rare
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Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.