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Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Shielded by Faith
2%
Live Inclusion
Times Brought
699
Decks Running
303
Median Cast Turn
6
Drawn → Played
76%
Format
First-cast turn
n=131
1%
T1
2%
T2
9%
T3
5%
T4
14%
T5
56%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
17
On curve
12%
(12 / 131 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
699 brought · 288 playersBrought to game
699
Ever drawn
172
Reached battlefield
131
Still on board at game end
83
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.3pp
Players who cast this card win 36% of the time (n=116) , vs 23% when it never left the library (n=442).
When players drew this card but left it in hand, they won 22% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +3.3pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
180 instances2.2%
Library
46.1%
Battlefield
27.8%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
121 decks
-
2
Eriette of the Charmed Apple
20 decks
-
3
Light-Paws, Emperor's Voice
18 decks
-
4
Zur the Enchanter
17 decks
-
5
Uril, the Miststalker
13 decks
-
6
Anti-Venom, Horrifying Healer
9 decks
-
7
Eriette, the Beguiler
9 decks
-
8
Bruna, Light of Alabaster
7 decks
-
9
Sythis, Harvest's Hand
5 decks
-
10
Wayta, Trainer Prodigy
5 decks
Card text
Shielded by Faith
Enchantment — Aura
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.