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Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Shielded by Faith
1%
Live Inclusion
Times Brought
1115
Decks Running
439
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=191
1%
T1
2%
T2
3%
T3
12%
T4
13%
T5
55%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
5%
(6 / 191 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
1115 brought · 411 playersBrought to game
1115
Ever drawn
262
Reached battlefield
191
Still on board at game end
122
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +-0.0pp
Players who cast this card win 32% of the time (n=182) , vs 25% when it never left the library (n=781).
When players drew this card but left it in hand, they won 23% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +-0.0pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
278 instances2.5%
Library
43.9%
Battlefield
26.6%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
164 decks
-
2
Eriette of the Charmed Apple
30 decks
-
3
Zur the Enchanter
27 decks
-
4
Light-Paws, Emperor's Voice
25 decks
-
5
Uril, the Miststalker
15 decks
-
6
Anti-Venom, Horrifying Healer
13 decks
-
7
Eriette, the Beguiler
12 decks
-
8
Bruna, Light of Alabaster
9 decks
-
9
Sythis, Harvest's Hand
9 decks
-
10
Scriv, the Obligator
6 decks
Card text
Shielded by Faith
Enchantment — Aura
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.