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: Shivan Gorge deals 1 damage to each opponent.
Card Preview
Shivan Gorge
Legendary Land
·
Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
234
Decks Running
138
In Decks
1010
Decklist Inclusion
1%
Format
Card text
Shivan Gorge
Legendary Land
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by John Matson
Final zone distribution
52 instances3.8%
Library
42.3%
Battlefield
30.8%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
69 decks
-
2
Ghyrson Starn, Kelermorph
15 decks
-
3
The Lord of Pain
9 decks
-
4
The Infamous Cruelclaw
6 decks
-
5
Rakdos, Lord of Riots
5 decks
-
6
Zacama, Primal Calamity
4 decks
-
7
Ob Nixilis, Captive Kingpin
3 decks
-
8
Gev, Scaled Scorch
2 decks
-
9
Ojer Axonil, Deepest Might // Temple of Power
2 decks
-
10
Toph, the First Metalbender
2 decks
The "good card" funnel
235 brought · 131 playersBrought to game
235
Ever drawn
47
Reached battlefield
28
Still on board at game end
22
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.5pp
Players who cast this card win 16% of the time (n=25) , vs 25% when it never left the library (n=160).
When players drew this card but left it in hand, they won 11% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -9.2pp; 95% confidence interval -23.5pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
21%
T1
18%
T2
7%
T3
4%
T4
14%
T5
25%
T6-9
11%
T10+
Median
4.5
P25
2
· P75
7
· max
11
Cast same turn as drawn
63%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.