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Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Live Play Data
Shore Up
1%
Live Inclusion
Times Brought
790
Decks Running
382
Median Cast Turn
7
Drawn → Played
55%
Format
First-cast turn
n=99
0%
T1
1%
T2
3%
T3
4%
T4
16%
T5
56%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
0%
(0 / 99 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
790 brought · 354 playersBrought to game
790
Ever drawn
181
Reached battlefield
99
Still on board at game end
11
≥ +1.9pp
Players who cast this card win 35% of the time (n=92) , vs 23% when it never left the library (n=513).
When players drew this card but left it in hand, they won 28% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +1.9pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
199 instances3.0%
Library
5.5%
Battlefield
46.7%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
44 decks
-
2
Helga, Skittish Seer
18 decks
-
3
Xyris, the Writhing Storm
18 decks
-
4
Orvar, the All-Form
14 decks
-
5
Vren, the Relentless
14 decks
-
6
Ms. Marvel, Kamala Khan
12 decks
-
7
Bria, Riptide Rogue
11 decks
-
8
Codie, Vociferous Codex
10 decks
-
9
Alania, Divergent Storm
8 decks
-
10
Muddle, the Ever-Changing
8 decks
Card text
Shore Up
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Bloomburrow (BLB)
·
Common
·
Illustrated by Raph Lomotan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.