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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Human Ninja
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Shredder, Unrelenting
0%
Live Inclusion
Times Brought
102
Decks Running
49
Median Cast Turn
—
Drawn → Played
62%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
102 brought · 43 playersBrought to game
102
Ever drawn
21
Reached battlefield
13
Still on board at game end
5
Final zone distribution
25 instances8.0%
Library
20.0%
Battlefield
32.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Dark Leo & Shredder
13 decks
-
2
Splinter, Radical Rat
7 decks
-
3
Leonardo, the Balance
4 decks
-
4
Yuriko, the Tiger's Shadow
4 decks
-
5
Jin Sakai, Ghost of Tsushima
3 decks
-
6
Satoru Umezawa
2 decks
-
7
Super Shredder
2 decks
-
8
The Serpent Society
2 decks
-
9
Ares, God of War
1 decks
-
10
Athreos, God of Passage
1 decks
Card text
Shredder, Unrelenting
Legendary Creature — Human Ninja
Sneak 
(You may cast this spell for 
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Deathtouch
Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.
6 / 4
Teenage Mutant Ninja Turtles (TMT)
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Uncommon
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Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.