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Sifter of Skulls card art
Live Play Data

Sifter of Skulls

{3} {B} · Creature — Eldrazi · Oath of the Gatewatch (OGW)
1%
Live Inclusion
Times Brought
552
Decks Running
258
Median Cast Turn
6.0
Drawn → Played
57%
Format

First-cast turn

n=70
0%
T1
4%
T2
9%
T3
13%
T4
10%
T5
60%
T6-9
4%
T10+
Median 6.0 P25 4 · P75 8 · max 17
On curve 26% (9 / 70 cast on T4) Cast same turn as drawn 40%

The "good card" funnel

553 brought · 245 players
Brought to game
553
Ever drawn
123
Reached battlefield
70
Still on board at game end
38

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.2pp

Players who cast this card win 33% of the time (n=64) , vs 23% when it never left the library (n=341).

When players drew this card but left it in hand, they won 41% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval -1.2pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

134 instances
2.2%
Library
28.4%
Battlefield
31.3%
Graveyard
3.7%
Exile
Card text
Sifter of Skulls card

Sifter of Skulls

{3} {B}
Creature — Eldrazi
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
4 / 3
Oath of the Gatewatch (OGW) · Rare · Illustrated by Slawomir Maniak

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.