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Part of Modern Horizons 3
·
Creature — Eldrazi
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Oath of the Gatewatch (OGW)
Live Play Data
Sifter of Skulls
1%
Live Inclusion
Times Brought
236
Decks Running
120
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=33
0%
T1
0%
T2
9%
T3
15%
T4
9%
T5
61%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
24%
(5 / 33 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
237 brought · 113 playersBrought to game
237
Ever drawn
50
Reached battlefield
33
Still on board at game end
15
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.0pp
Players who cast this card win 34% of the time (n=32) , vs 28% when it never left the library (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval -11.0pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances26.8%
Battlefield
39.3%
Graveyard
7.1%
Exile
26.8%
Hand
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
25 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
20 decks
-
3
Teysa Karlov
18 decks
-
4
Azlask, the Swelling Scourge
10 decks
-
5
Drivnod, Carnage Dominus
5 decks
-
6
Korvold, Fae-Cursed King
3 decks
-
7
Yawgmoth, Thran Physician
3 decks
-
8
Kels, Fight Fixer
2 decks
-
9
Massacre Girl
2 decks
-
10
Mazirek, Kraul Death Priest
2 decks
Card text
Sifter of Skulls
Creature — Eldrazi
Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
." (
represents colorless mana.)
4 / 3
Oath of the Gatewatch (OGW)
·
Rare
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.