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Part of Commander Masters
·
Artifact Creature — Construct
·
Commander Masters (CMM)
Live Play Data
Silent Arbiter
1%
Live Inclusion
Times Brought
1272
Decks Running
643
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=214
1%
T1
2%
T2
5%
T3
13%
T4
9%
T5
59%
T6-9
11%
T10+
Median
7.0
P25
5
· P75
8
· max
21
On curve
21%
(28 / 214 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
1275 brought · 553 playersBrought to game
1275
Ever drawn
310
Reached battlefield
214
Still on board at game end
93
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 28% of the time (n=198) , vs 25% when it never left the library (n=817).
When players drew this card but left it in hand, they won 22% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -3.0pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
343 instances2.6%
Library
27.1%
Battlefield
31.8%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
43 decks
-
2
Commodore Guff
39 decks
-
3
Obeka, Splitter of Seconds
33 decks
-
4
Blim, Comedic Genius
19 decks
-
5
Alexios, Deimos of Kosmos
18 decks
-
6
The Sentry, Golden Guardian
17 decks
-
7
Blor the Impervious
14 decks
-
8
Bruvac the Grandiloquent
14 decks
-
9
Lynde, Cheerful Tormentor
10 decks
-
10
Pramikon, Sky Rampart
10 decks
Card text
Silent Arbiter
Artifact Creature — Construct
No more than one creature can attack each combat.
No more than one creature can block each combat.
1 / 5
Commander Masters (CMM)
·
Rare
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.