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Part of Duskmourn: House of Horror
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Enchantment Creature — Horror
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Duskmourn: House of Horror (DSK)
Live Play Data
Silent Hallcreeper
2%
Live Inclusion
Times Brought
668
Decks Running
300
Median Cast Turn
4.0
Drawn → Played
68%
Format
First-cast turn
n=110
8%
T1
24%
T2
10%
T3
13%
T4
11%
T5
27%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
18
On curve
32%
(26 / 110 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
671 brought · 271 playersBrought to game
671
Ever drawn
161
Reached battlefield
110
Still on board at game end
48
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.4pp
Players who cast this card win 23% of the time (n=99) , vs 22% when it never left the library (n=429).
When players drew this card but left it in hand, they won 23% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -7.4pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
176 instances2.3%
Library
27.3%
Battlefield
40.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
40 decks
-
2
Umbris, Fear Manifest
31 decks
-
3
Jin Sakai, Ghost of Tsushima
18 decks
-
4
Vnwxt, Verbose Host
18 decks
-
5
Niko, Light of Hope
17 decks
-
6
Massimo, the Magician
14 decks
-
7
The Mindskinner
11 decks
-
8
Gonti, Canny Acquisitor
10 decks
-
9
Satoru Umezawa
9 decks
-
10
Aminatou, Veil Piercer
7 decks
Card text
Silent Hallcreeper
Enchantment Creature — Horror
This creature can't be blocked.
Whenever this creature deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on this creature.
• Draw a card.
• This creature becomes a copy of another target creature you control.
1 / 1
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Joshua Raphael
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.