Silumgar, the Drifting Death card art
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Silumgar, the Drifting Death

{4} {U} {B} · Legendary Creature — Dragon · Commander 2017 (C17)
Times Brought
199
Decks Running
94
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Silumgar, the Drifting Death card

Silumgar, the Drifting Death

{4} {U} {B}
Legendary Creature — Dragon
Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
3 / 7
Commander 2017 (C17) · Rare · Illustrated by Steven Belledin

Final zone distribution

44 instances
2.3%
Library
43.2%
Battlefield
13.6%
Graveyard
2.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

199 brought · 92 players
Brought to game
199
Ever drawn
41
Reached battlefield
24
Still on board at game end
19

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.9pp

Players who cast this card win 22% of the time (n=18) , vs 25% when it never left the library (n=116).

When players drew this card but left it in hand, they won 22% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.2pp; 95% confidence interval -15.9pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
4%
T1
4%
T2
0%
T3
4%
T4
8%
T5
67%
T6-9
13%
T10+
Median 7.0 P25 6 · P75 8 · max 11
On curve 46% (6 / 24 cast on T6) Cast same turn as drawn 23%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.