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Part of Reality Fracture
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Creature — Elf Druid
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Reality Fracture (FRA)
Live Play Data
Simulacrum Shaper
1%
Live Inclusion
Times Brought
510
Decks Running
188
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=87
0%
T1
1%
T2
26%
T3
17%
T4
11%
T5
37%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
23
On curve
28%
(23 / 87 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
510 brought · 168 playersBrought to game
510
Ever drawn
122
Reached battlefield
87
Still on board at game end
25
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 30% of the time (n=85) , vs 28% when it never left the library (n=360).
When players drew this card but left it in hand, they won 31% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -8.4pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances4.3%
Library
18.1%
Battlefield
47.8%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
10 decks
-
2
Meren of Clan Nel Toth
9 decks
-
3
Elda, Conjurer of Spectacle
8 decks
-
4
Aerid Konstrari
7 decks
-
5
Maular, the Next Evolution
6 decks
-
6
Vorinclex // The Grand Evolution
6 decks
-
7
Kwia Vigorbloom
5 decks
-
8
Beorn the Fierce
4 decks
-
9
Duskana, the Rage Mother
4 decks
-
10
Ghalta, Primal Hunger
4 decks
Card text
Simulacrum Shaper
Creature — Elf Druid
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
2 / 2
Reality Fracture (FRA)
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Rare
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Illustrated by Alix Branwyn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.