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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Sinew Sliver
1%
Live Inclusion
Times Brought
292
Decks Running
147
Median Cast Turn
5.0
Drawn → Played
80%
Format
First-cast turn
n=60
0%
T1
12%
T2
13%
T3
13%
T4
23%
T5
33%
T6-9
5%
T10+
Median
5.0
P25
4
· P75
7
· max
14
On curve
12%
(7 / 60 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
292 brought · 140 playersBrought to game
292
Ever drawn
75
Reached battlefield
60
Still on board at game end
36
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 26% of the time (n=51) , vs 23% when it never left the library (n=190).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -9.8pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances5.0%
Library
45.0%
Battlefield
28.7%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
63 decks
-
2
Sliver Overlord
24 decks
-
3
Elda, Conjurer of Spectacle
18 decks
-
4
Sliver Gravemother
14 decks
-
5
Sliver Hivelord
10 decks
-
6
Morophon, the Boundless
8 decks
-
7
Myrkul, Lord of Bones
2 decks
-
8
Princess Twilight Sparkle
2 decks
-
9
Sliver Queen
2 decks
-
10
Jodah, Archmage Eternal
1 decks
Card text
Sinew Sliver
Creature — Sliver
All Sliver creatures get +1/+1.
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Steven Belledin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.